Description
1. The event teaches the fundamentals of physical computing, robotics, and block-based coding using BBC micro:bits and Kitronik :MOVE Motor kits. Students will learn how to program autonomous vehicles to perform tasks such as navigation, obstacle avoidance, and line following.
Methods and resources include:
Hands-on building and coding: Students will physically assemble the :MOVE Motor vehicles and write code to control their behaviour. Project-based learning: Activities include challenges such as maze navigation and race circuits to promote creativity and problem-solving. Collaborative work: Students will work in small teams to design, test, and refine their robots. Micro:bit platform: The BBC micro:bit serves as the central controller, programmed through MakeCode or Python. Teacher facilitation: Mr. Sage and Mrs. Mills will lead structured sessions and provide guidance tailored to students’ experience levels.
2. To promote hands-on engagement with coding and robotics in a fun, real-world context. To develop computational thinking through designing, programming, and debugging physical systems. To build collaboration and communication skills through teamwork-based challenges. To broaden participation in computing, particularly among students who are underrepresented in STEM fields.To provide sustained access to durable, reusable resources that can serve future cohorts.
3. The event is designed for students who attend Mr. Sage’s and Mrs. Mills’ computing clubs, with a specific emphasis on underserved and underrepresented groups, including:
Students from low-income families
Learners with disabilities
Children without access to computing devices at home
4. Physical, visible results: Students can immediately see the impact of their code in the real world, which supports understanding and builds confidence.
Inclusive learning: Activities are designed to be accessible for a range of learning needs and levels of experience.
Engaging format: combination of robotics, movement, and creative problem-solving makes learning exciting and relevant.
Sustainable access: The 15 :MOVE Motor kits will be used repeatedly across both clubs, reaching many students over time.
5. Students can register for the computing clubs through their school. Priority access may be given to students from underrepresented backgrounds to ensure equitable participation. All resources purchased through this grant will be shared across both clubs to maximise impact and accessibility.